The goal of the project is to train an agent that can ride a horse effectively in Minecraft. When riding a horse in a normal Minecraft game, the user needs to control a horse such that they can avoid obstacles that can injure the horse, or water, which dismounts the user. In this project, the agent will be in an almost-open world which consists of obstacles and terrain. The goal is to get as far as possible in this world while minimizing the amount of health the horse loses.
Kriti Garg
Marissa Lafreniere
Danielle Lo
Source code: https://github.com/dlo03/SadCowboy